Nightwick Abbey, several months in

 I have been running Nightwick Abbey for a few months now. It's been a journey, in out-of-game logistics and in-game exploration. I'm here to spill the beans, beyond my last post

Logistics

 I am running this game at my local library.  Beyond that last post, here's how it's gone.

  •  I am traveling a lot this fall for school, and can thus offer fewer sessions. I've had to make adjustments to various aspects of campaign procedure. I waived two months of upkeep since there are a cumulative two months without a session.
  • I have struggled to find players when most of my recruitment is through my grad department and the semester gets busier. I am considering moving the game from the library to a game shop for easier recruitment.

The Dungeon 

I also feel the weight of procedure in this game now. Map calling needs expediting, combat needs speeding up, and something more exciting than slow attrition would be nice every once in a while. A "big break" would be cool.

That could be a player problem. They need to be risk-takers! brave spelunkers! and most of all, adventurers willing to die! 

There's an individualistic streak in the group, I think, that prioritizes keeping individuals' characters alive over exploration for information. I tend to think the latter is more relevant. I haven't encouraged a "party mentality" in the group; that the cumulative resources and knowledge is more important than any individual character. Characters are weak, parties are strong.

The party has maxed out on level 2 of the dungeon, where someone died. This is a tough dungeon! I think that creates a very slow feedback loop with success, in a way that makes it hard to see how to do better. 

The Future

I plan on continuing the dungeon for the time being. I'm likely moving when I graduate next spring, so there's no sense in starting a large campaign again for just a few months. That makes sense if I run in-person... but if I run online, then I might start something new. I've had my eye on Wolves Upon the Coast for a while now.  

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